I have received my degree as Diplom-Informatiker at Aachen University of Technology (RWTH) in 2003. In 1998 and 1999 I studied abroad for two semesters at Queen’s University of Belfast, Northern-Ireland.
Efficient Collision Detection for Dynamic Objects in Distributed Virtual Environments
Gutachter: Prof. Dr. Matthias Jarke, Prof. Wolfgang Prinz, PhD
Tutor: Dr. Wolfgang Broll
RWTH Aachen, 2003, PDF
A lot of scientific research has been done on the topic of real–time collision detection and a number of efficient collision detection systems exist. But only special case approaches for collision detection in distributed virtual environments have been developed. The absence of relevant papers, addressing this problem, indicates that this problem is still an open research topic.
Firstly, a collision detection system is designed and implemented. After that, the topic of collision detection in distributed virtual environments is discussed and new approaches are provided to find a trade–off between low bandwidth usage, as a result of dead reckoning techniques, and high update rates to support collision detection.
Throughout this work exhaustive experiments have been performed to support the design process and to show the efficiency of the proposed approaches.
Additionally, the implementation has been integrated into a multi–user virtual environment system to show the usability of the implementation and the new approaches.
Last modification: Wednesday, 08. January 2014